local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
main_id = 19048
L0_1 = {}
L1_1 = 1904801
L0_1[1] = L1_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2085
L3_1.alias = "Npc2085"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1903701_N2085"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 2443
L4_1.alias = "Npc2443"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q1903701_N2443"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 2062
L5_1.alias = "Npc2062"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q1903701_N2062"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 2011
L6_1.alias = "Npc2011"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q1903701_N2011"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 2010
L7_1.alias = "Npc2010"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "Q1903701_N2011"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["1904801"] = L1_1
quest_data = L0_1
